Category: Multimedia Learning

Introduction to How to get a good night’s sleep

Group members: 


Ruijie Yang (V00923327); Yiran Cao (V00950284); Tian Xiao (V00972639); Yixi Chen (V00871435)

Learning outcomes:

By the end of this course students should be able to:

  1. Learn about sleep and improve learner’s understanding of good sleep
  2. Change people’s misperceptions about sleep
  3. Understand the impact of sleep quality on the human body and psychology, such as the impact of insomnia
  4. Learn some ways to relieve insomnia and improve the quality of sleep

Step 1: Pre-Class Videos and Readings

(10 minutes or less)

In this course, we will introduce the knowledge about sleep and how to sleep better. Although sleep is a requirement of human life, it is difficult for some people to have high-quality sleep. Insufficient sleep can cause psychological and physical problems, and sleep quality plays a vital role in human health.

To help you have a higher quality sleep, our courses will cover:

–  The effect of sleep on the brain

–  The health benefits of good sleep

–  How to fall asleep quickly

–  Ways to improve sleep quality

–  Solutions to insomnia

Knowing these, you will understand sleep and improve your sleep quality. We will also introduce the connection between sleep and the brain. This is an introduction to some simple biological science theories. Finally, in class, you will be able to complete a short project with one or two classmates to apply all the knowledge you have learned.

If you encounter problems, you can leave a message on the blog for help from teachers at any time. Good luck!

This lesson requires you to prepare an electronic device that can access the Internet and watch videos, and an app that can record sleep records.

  1. What would happen if you didn’t sleep? – Claudia Aguirre (4 min)
  • OPTIONAL – Foods To Eat Before Bed To Get A Better Night’s Sleep (2 min)

Step 2: Pre-Class Preparation Questionnaire

Link: https://www.flexiquiz.com/SC/N/a940a291-12a6-4c52-9cff-e7a3f72a15f2

Step 3: In-Class Active Learning Activities & Instruction

  • The effect of sleep on the brain

Video: Sleep deprivation and memory problems (12 min) 

Video: What Happens To Your Body And Brain If You Don’t Get Sleep (5 min)

  • The health benefits of good sleep

Article:

https://docs.google.com/document/d/1C5t37HQAC_5_fa8Ils42A4mSdpHsV8VSeFCG3CPgzas/edit?usp=sharing

  • How to fall asleep quickly

Video: How to fall asleep & How to sleep fast. (5 min

Video: How to fall asleep in 2 minutes. (7 min)

Article: Leonard, J. (2020, July 27). How to fall asleep fast: Methods to try. Fall Asleep. Retrieved from https://www.medicalnewstoday.com/articles/how-to-fall-asleep-fast

  • Ways to improve sleep quality

Video: Sleep Smarter | Sleeping Science, How to be Better at it, &Feel More Refreshed. (7 min)

Presenter Slides:

https://docs.google.com/presentation/d/119yCdlzFyIUpffLsX5rDj_MRLC8qDJhdkp_BREgv8Ts/edit?usp=sharing

Article: Foley, L. (2020, December 17). How To Determine Poor Sleep Quality. Sleep Foundation. https://www.sleepfoundation.org/sleep-hygiene/how-to-determine-poor-qual ity-slee

  • Solutions to insomnia

Presenter slides: https://docs.google.com/presentation/d/1UjBhLpHdRkOp4OSCjeHJ8C8HSDWz65TcOD5Cv6iQAEo/edit?usp=sharing

Article: Cole, J. (2017, Jul 27). Four tips to help you sleep tonight sleep. Chronicle – Herald Retrieved from http://search.proquest.com.ezproxy.library.uvic.ca/newspapers/four-tips-help-you-sleep-tonight/docview/1963176084/se-2?accountid=14846

Optional Material:

Markus Dworak, Robert W. McCarley, Tae Kim, Anna V. Kalinchuk and Radhika Basheer-Sleep and Brain Energy Levels: ATP Changes during Sleep

Step 4: Evaluation

  1. Use the diary (blog: https://www.wix.com/) to record the sleep situation, and write according to the data of the sleep record app. (Prime Sleep Recorder download link: Apple: https://apps.apple.com/us/app/prime-sleep-recorder/id968720724 Android: https://baixarapk.gratis/en/app/968720724/prime-sleep-recorder)
  2. Form a mutual aid group (2-4 members) to discuss possible insomnia problems and causes (voluntary, privacy issues) with group members. At the end of the course, group members make a presentation about how the knowledge they learned can be applied to reality.
  3. Write an article in blog: What have you learned through this course, whether your sleep problems have been improved, and how did you improve…

Step 5: Post Class Assessment & Course Feedback

Link: https://forms.gle/ehRpwm7e2eWEZKpv6

Multimedia Principle:

– Coherence principle: We exclude content that is irrelevant to the course materials to make the teaching content coherent and more attractive to the students’ interest in learning.

– Contiguity principle: We also consider align words to corresponding graphics when designing slides and the infographic.

– Segmenting principle: Our courses are designed according to the learning rhythm of the students, each point is related but not continuous, so that the students will learn more efficiently.

Theories Implement:

  • Cognitive Theories:

For this part of the theory, our main goal is to enable learners to enrich their cognition by reading articles and watching videos. Because regardless of learning any aspect of knowledge, the first step is to absorb or acquire knowledge to complete. Secondly, we hope that students can have a self-understanding of the acquired knowledge. For example, learning what causes insomnia and how to change it.

  • Constructivist Theories:

Regarding the use of constructivist theory, we believe that students need to focus on their self-awareness and carry out activities. For example, the group presentation activities we have taken are to satisfy this theory. The group members need to select topics related to this course, and then complete a group presentation through their own research and group discussions. So as to use the group as the learning tool to complete the learner’s own knowledge exploration.

Bibliography:

A.D.A.M. Medical Encyclopedia. (2018, August 5). Vaccines (immunizations). Retrieved November 16, 2020, fromhttps://medlineplus.gov/ency/article/002024.htm

Cermakian, N., Lange, T., Golombek, D., Sarkar, D., Nakao, A., Shibata, S., & Mazzoccoli, G. (2013). Crosstalk between the circadian clock circuitry and the immune system. Chronobiology international, 30(7), 870–888. https://www.tandfonline.com/doi/full/10.3109/07420528.2013.782315

Cole, J. (2017, Jul 27). Four tips to help you sleep tonight sleep. Chronicle – Herald Retrieved from http://search.proquest.com.ezproxy.library.uvic.ca/newspapers/four-tips-help-you-sleep-tonight/docview/1963176084/se-2?accountid=14846

Division of Sleep Medicine at Harvard Medical School. (2007, December 18). Sleep, Learning, and Memory. Retrieved November 16, 2020, from http://healthysleep.med.harvard.edu/healthy/matters/benefits-of-sleep/learning-memory

Dua, S., Ruiz-Garcia, M., Bond, S., Durham, S. R., Kimber, I., Mills, C., Roberts, G., Skypala, I., Wason, J., Ewan, P., Boyle, R., & Clark, A. (2019). Effect of sleep deprivation and exercise on reaction threshold in adults with peanut allergy: A randomized controlled study. The Journal of allergy and clinical immunology, 144(6), 1584–1594.e2.https://www.jacionline.org/article/S0091-6749(19)30934-0/fulltext

Dworak, M., McCarley, R., Kim, T., Kalinchuk, A., & Basheer, R. (2010). Sleep and Brain Energy Levels: ATP Changes during Sleep. Journal Of Neuroscience, 30(26), 9007-9016. https://doi.org/10.1523/jneurosci.1423-10.2010

Foley, L. (2020, December 17). How To Determine Poor Sleep Quality. Sleep Foundation. https://www.sleepfoundation.org/sleep-hygiene/how-to-determine-poor-quality-slee

Irwin M. R. (2019). Sleep and inflammation: partners in sickness and in health. Nature reviews. Immunology, 19(11), 702–715.https://www.nature.com/articles/s41577-019-0190-z

Leonard, J. (2020, July 27). How to fall asleep fast: Methods to try. Fall Asleep. Retrieved from https://www.medicalnewstoday.com/articles/how-to-fall-asleep-fast

Zimmermann, P., & Curtis, N. (2019). Factors That Influence the Immune Response to Vaccination. Clinical microbiology reviews, 32(2), e00084-18. https://cmr.asm.org/content/32/2/e00084-18

Comment 5

Hello Lexi,

I am glad to read your article, and through your article I learned something about the concept of gamification. In your article, you also mentioned that you first learned about the concept of gamification when you were in a Chinese literature class. The teacher asked you to make an open-ended game based on a novel, and I think this method is very good for learning Chinese literature, because you will spend some effort to learn some corresponding knowledge in the process of making the game, and you will not feel very boring. This method is probably more suitable for learning these more liberal arts points than the traditional learning method. Very happy to be able to read your article.

Post 5: Game Based Learning and Gamification

This week we learned a little about Game Based Learning and Gamification, also gained some knowledge about them. So what is the difference between them? I believe this chart will give you the answer.

The different between Game Based Learning and Gamification

Then why does Game Based Learning and Gamification have so much power?

Many people have thought about this, and educators have been thinking about this issue. They found that the most overwhelming point of the game is its “timely feedback” mechanism, which can bring players a sense of participation and achievement, and if this is introduced into education, boring learning will become much more interesting.

For example, answering a physics question. We can calculate according to a fixed formula, as long as the number of questions done is enough, you can always come up with an answer. But after you get the answer, you may still not like physics. If in another form: If the Earth is occupied by an alien species, you need to combine the position and relationship between the Earth and other celestial bodies, including the celestial mass, angle and distance, the law of gravity, and the escape velocity to ensure that the spacecraft does not fall out of orbit during the process of leaving the Earth, in order to maximize the possibility of planetary transfer for humans.

This is a wonderful application problem, and even we do not have the opportunity to complete this thing in our limited life. But it is in such a game, we will have enough space to play and show themselves, the game brings a sense of achievement, even if you know it is false, but you are still immersed in it. This is the motivation that comes from the game.

The way to reconcile with the game is to use it in just the right way, and game-based teaching creates a way for us to reconcile with the game. Gaining knowledge and thinking while having fun. We are always looking for educational games that are interdisciplinary, focused on logical exercises and inspiring.

Comment 4

Hello Yiran,

Very start to read your blog, our topics are similar, both about SAMR model. By reading your blog, I found something that I had missed before. I saw your article that you used this model in writing your paper, something I had never thought of before, and you said that the SAMR model was also used in your English class. I think after reading your article, I understand more about what SAMR model is. Your article is very logical and uses videos as an aid to explain and better help the reader understand the content of the article.

Post 4: What is SAMR model and how we use this model.

SAMR image


The SAMR model was developed by Dr. Ruben Puentedura and its main purpose is to guide teachers in integrating technology into their classrooms. SAMR consists of four steps: S (Substitution), A (Augmentation), M (Modification), and R (Redefinition).

Video for SAMR

In the lower steps (“S” and “A”), the technology combination does not look complicated. For example, in S Part, until I was in middle school, we used paper and pen to accomplish the task of taking notes, whereas now we can use a tablet to achieve the same function. In Part A, again taking notes as an example, after we finish taking notes through the tablet and save them to the cloud, we can access them anytime and anywhere, which is not possible in the traditional way. Tools can only make functional improvements to the learning task, but they have not yet touched the essence of the task to change it.

S and A

The second two steps of the model “M” and “R,” are where the power of technology really begins to shine through. For example in M Part, technology allows us to redefine the task itself. My PAAS class instructor last semester used technology to divide students into groups to collaborate and present to each other after class using technology such as Google Slides. Students can collaborate on a presentation at different locations and at different times. As well as R Part, technology allows us to really redefine the task itself or create learning tasks that were never imagined in the past like this semester’s EDCI 337 through a different approach to learning.

M and R

References:

Terada, Y. (2020, May 5). A Powerful Model for Understanding Good Tech Integration. Edutopia. https://www.edutopia.org/article/powerful-model-understanding- good-tech-integration

Walsh, K. (2020, February 4). 8 Examples of Transforming Lessons Through the SAMR Cycle. Emerging Education Technologies. https://www.emergingedtech.com/2015/04/examples-of-transforming-lessons-through-samr/

Goggle Side. https://sites.google.com/a/msad60.org/technology-is-learning/samr-model

Assignment 3: Core Multimedia Skills

Screencast Video
Poster in Canva
Brochure in Canva

First of all, we have learned about different learning theories according to the First week, I think my PowerPoint is more suitable for behaviorism theory and cognitivism theory. Because pinyin is the basis for learning Chinese, it needs to memorize and remember a lot of unfamiliar knowledge, so it is important to establish a conditioned reflex to knowledge through behaviorist theory, and also cognitivist theory can help students self-generate a learning strategy that is most efficient for themselves. 

Next, let’s look at my first hands on activity. First of all, there are a lot of words on the PPT of each page, which is not convenient for students to read. Just like the Coherence Principle I wrote in my third post, I try to simplify the content of each PowerPoint page. In the new PPT, I segmented the main content and deleted some text, so that I can see what is being said more clearly. At the same time, I also bolded the key parts according to the Signaling Principle to make it easier for students to learn.

old PPT
New PPT

Secondly, in the later part of the lesson about Pinyin, you can see that my previous PPT only had text, but there were no pictures or audio or video. So in the new PPT, I added some pictures to show how to write the pinyin on paper, and I put a Youtube video at the beginning of each section, I think these videos can help students to understand the content of pinyin and tones much better. In addition to the videos, I think it is also helpful to add the audio, because if there is no audio PPT at the beginning, students will only know the pinyin, but they don’t know how to read it aloud. After I added this audio, students can follow the audio and read the pinyin aloud. I also put some examples of tones in the tones section, because many other languages, including English, do not have tones, so some students who have not been exposed to tones may have a relatively large blind spot for tones.

Old PPT
New PPT
New PPT with Video and Bonds

Comment 3

First of all I am happy to read your article, after reading I learned something about Google Maps. I agree with you that Google Maps as a public 3D GIS technology software can help students understand geography very well. For example, during my middle school period, a lot of geography knowledge could only be learned through teachers’ narration, pictures in books and some videos. But these are only in the two-dimensional level to explain, and not very good to help students learn geography knowledge. But if the technology is used at the 3D level, it will help students understand better and it will make them more efficient. Your article is very easy to understand and very knowledgeable, I hope to have another chance to read it next time.

Post 3: Which multimedia learning principles would apply to a PowerPoint presentation in a classroom or face-to-face business meeting?

During the process of this week’s study we have learned some things about PPT. As a method of multimedia teaching, PPT has been widely used by teachers, but to improve the efficiency and overall quality of PPT teaching, I think we should follow the following principles.

Coherence Principle: Try to keep the content presented in the PPT are the key of teaching content, don’t put too much text in the PPT, just put the main points in the PPT. Remember that PPT is used to support your presentation, and not as the whole content.

Video for Signaling Principle

Signaling Principle: When we simplify the content of the PPT to a certain extent, we should also make sure that some of the key points in the teaching content should be marked out in a special way, such as bolded or enlarged. Because it is important to know that even among the main points, there will be more important content. For example, exclusive nouns in the middle of a sentence or something like that. This way students will be the first to notice what is the focus when studying.

Modality Principle Video

Modality Principle: When editing PPT text or pictures, be sure to use more concise and easy to understand text or pictures. Don’t use complicated words, because when students see a lot of complicated words, they not only have to spend time to check the meaning of the words, but also have to understand the content of the PPT. This will waste a lot of unnecessary effort.

References

Oberfoell, A. (2016, December 1). Understanding the role of the modality principle in multimedia learning environments. Wiley Online Library. https://onlinelibrary.wiley.com/doi/abs/10.1111/jcal.12157

Walsh, K. (2021, April 17). Mayer’s 12 Principles of Multimedia Learning are a Powerful Design Resource. Teaching Principles. https://www.emergingedtech.com/2017/06/mayers-12-principles-of-multimedia-learning-are-a-powerful-design-resource/

Educ5104G, P. I. (2020, April 10). Coherence Principle – E-Learning Essentials 2020. Pressbooks. https://elearning2020.pressbooks.com/chapter/coherence-principle/

Comment 2

By reading your article, I got more information about AR technology. I agree with you that in today’s society, there are more and more ways to educate, and these new and exciting technologies can make education more efficient and less boring. As you mentioned in your article, the use of AR technology in teaching is very suitable because it can make students more motivated to learn, and secondly, they can understand the content better, which can increase the interaction between teachers and students, and complete the learning tasks better. Also the brochures you have after the articles are very useful, I learned something new by reading them. And the whole brochure is well organized and easy to read. I am glad to read your article and hope I will have another chance to read it next time.

Post 2: AR application to multi-media teaching

AR use in life

After this week’s study and understanding, I learned about AR technology and how to apply it. In fact, there are a lot of AR technologies in our life, such as an app called AR ruler is the use of AR technology in our life. Another example is MAC’s official website where you can use the AR technology for lipstick color testing. So first of all, what exactly is AR technology? ‘Augmented Reality (AR) adds digital elements to the camera of your smartphone, creating the illusion that holographic content is a part of a physical world. Unlike virtual reality (VR), you are not immersed in an artificial environment. In turn, AR changes reality by adding three-dimensional objects, sounds, videos, graphics.’ (2020), AR in general is a technology that can combine virtual and real In turn, AR changes reality by adding three-dimensional objects, sounds, videos, graphics.

So what are some of the places where AR technology can be used in multi-media teaching? During the epidemic, it is very dangerous to go out to the gym, but learning at home with videos is afraid of making mistakes, and also there is no whole block of time to exercise and no professional guidance. The smart fitness mirror with AR technology can be a good solution to these problems.

Use Canva to create a poster

Smart fitness mirror has an interactive mirror display with an embedded camera and speakers inside. Users can connect to the mobile app to turn the mirror into a fitness class display, a wide range of classes (cardio, strength training, boxing, barre, Pilates, yoga, stretching, pre and postnatal and aerobic dance), on-demand classes and live classes are available, a class lasts 15 to 60 minutes, coaches are from the top fitness centers across the United States. Not only can you follow the guidance of the fitness coach in real time, you can also give feedback to the coach on the user’s exercise status, and the user can also check the calorie consumption and other related data at any time.

Secondly, AR technology can also be applied to the display of creatures and animals in multi-media teaching. For example, in biology class, students can download a relevant app, when the teacher tells about the animal, learners can understand the animal more intuitively through AR technology, which is more beneficial to the teaching task. In fact, there are many more uses of AR technology in teaching, and I believe that in the future, AR technology can help us learn more quickly and effectively.

References:

Admin. (2020, November 18). What Is Augmented Reality (AR) and How Does It Work? Smart Tek LLC. https://smartteksas.com/augmented-reality-ar-work/. 

Adelson, K. I. (2021, March 29). I Tried the New ‘Smart’ Fitness Machines (and Mirror) to Find What’s Worth It. The Strategist. https://nymag.com/strategist/article/smart-home-gym-equipment-mirror-tonal-peloton-review.html.